﻿package Message.Public
{
    import Framework.Serialize.*;

    public class SGuildBossPlayerHurtInfo extends Object
    {
        public var rank:int;
        public var username:String;
        public var playerId:int;
        public var hurt:int;

        public function SGuildBossPlayerHurtInfo()
        {
            return;
        }// end function

        public function __write(param1:SerializeStream) : void
        {
            param1.writeInt(this.rank);
            param1.writeString(this.username);
            param1.writeInt(this.playerId);
            param1.writeInt(this.hurt);
            return;
        }// end function

        public function __read(param1:SerializeStream) : void
        {
            this.rank = param1.readInt();
            this.username = param1.readString();
            this.playerId = param1.readInt();
            this.hurt = param1.readInt();
            return;
        }// end function

    }
}
